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The Console consisted of two main parts:
Input Devices
The switch-panel was the only method by which simple programs or
program data could be manually entered or modified in the main store.
This process was difficult, as all information was entered in
binary, using the rows of switches. Other functions available were disk write
control and the speed control (Yes, even CSIRAC had a "Turbo"
switch!).
Punched cards were
originally used for program entry,
but these proved to be too unreliable. 12-channel punched paper tape readers
and punches were designed and built in the Radiophysics laboratory - these had
the same number of rows as the punched cards. Later,
5 hole telegraphic paper tape equipment was
also employed.
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Output Devices
The CRT displays allowed the user to monitor
the state of the
machine. The A, B, C and H registers were available and
could be constantly monitored
during debugging . Any bank of sixteen words of the main store could be viewed
in binary as well as the index registers. As a result, users had a primitive
(16 x 20) bit mapped display on which cartoon characters were often displayed!
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The console also had a modified ex. PMG Teletype for printing, and
an old Rola speaker for reproduction of "music".
The speaker's main purpose
was for debugging. It was connected to the machine as an I/O device
and instructions would be placed in the main program to produce "clicks"
from the speaker. The operator would then know if the program had reached
that part of the code successfully.
Programmers soon realised that CSIRAC
could be instructed to play music, and experiments were soon implemented.
These program tapes still survive and show that CSIRAC was probably
the first computer to "play" music in the
early 1950's.
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